图书简介
Using many real-world examples and cases, this book identifies key factors and processes that have contributed to the creation of successful new products, buildings, and innovations, or resulted in some failures. Such factors include the creativity of individuals and groups, their sources of inspiration, the processes of creative design and innovation, and the characteristics of the products, buildings, and innovations themselves.Much has been written about creativity and innovation, but what helps to foster creativity, enable creative ideas to be translated into practical designs, and ensure those new products or buildings succeed as innovations on the market or in use? This book discusses these elements through the author’s origination and analysis of examples and case studies ranging from the revolutionary innovation of the smartphone, through radical innovations in domestic appliances and sustainable housing, to creative designs of contemporary jewellery. The broad range of examples and cases include product and fashion design, filmmaking and fine art, as well as industrial design, engineering, and architecture, offering lessons for creatives, designers, and innovators from many subject backgrounds. Analysis of the different factors, successes, and failures are presented in text boxes throughout the book to allow readers to easily understand the key lessons from each example or case, with numerous colour visuals, diagrams, and charts for illustration.This book is a must-read for a broad audience interested in creativity, design, and innovation, including practitioners in design, engineering, architecture, and product management, and students and instructors of those subjects.
Chapter 1. Creativity, design and innovation: introduction and framework
Introduction: Creativity, design and innovation
Sources for the examples and case studies
Sources for theory and analysis
References
Chapter 2. Creativity and innovation in engineering, design, architecture, arts and media
Introduction
Engineering
Industrial design
Architecture
Product and fashion design
Filmmaking
Fine art
Factors, processes and lessons for successful creative design and innovation
References
Chapter 3. Revolutionary innovation: the smartphone
Introduction
Key innovations leading to the smartphone
Precursors to the iPhone
Case study: The iPhone
References
Chapter 4. Radical product and building innovations
Introduction
Case study: James Dyson - Cyclone vacuum cleaners
Case study: The Rover Safety bicycle
Case study: Derek Taylor – the COP26 building-integrated renewables house
References
Chapter 5. Major product and building innovations
Introduction
Case study: The Dunlop pneumatic tyre
Case study: Oxley Woods prefabricated eco-homes
References
Chapter 6. Innovative products and buildings
Introduction
Case study: Barking Bags
Case study: Robert de Grey, modernist architect
References
Chapter 7. Creative product designs
Introduction
Case study: Nichola Clarke, designer and art teacher
Case study: Open University student T-shirt designs
References
Chapter 8. Guidelines for successful creative design and innovation
Introduction
The socio-technical and market context
Creative ind
Trade Policy 买家须知
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