Presents a comprehensive guide to the theory and practice of real time game engine technology, advanced facialresearch, interactive UX technology, live production design, and the implications of the technology. Explains the new complex production opportunities in an easy-to-read and yet highly informative guide, suitable for bothprofessionals and those wanting to work in this new area. From making feature films in VR to putting a face on the next Siri or Alexa, this represents a huge growth area in both mobile and cloud computing. Applications in virtual production approaches used in film making as well as such fields as education, health and age care, gaming and corporate communications.
Key Features
- This book will refine your approach on how to address photorealisiticinteraction
- Learn from the world?s experts about the most complex aspects ofphotorealism in easy to understand terms
- The most comprehensive look at what it takes to make a real time facefrom scanning to rigging
- One of the first books to show how AI will impact real time
- All the software you need is free to download